Inverse Procedural Modeling Thumbnail

Procedural Modeling

Simulation of Natural Phenomena Thumbnail

Simulation of Natural Phenomena

3D Printing Thumbnail

3D Printing

Other Topics Thumbnail

Character Animation,

Real-time Rendering,

CUDA

Founded in 2011, HPCG Lab focuses on geometric modeling, (high performance) geometry processing, 3D printing, and simulation of Nature.


Announcement
  • Our visualization with Dr. Gurney has been published in Nature - 09/14/2015
  • Emmet Kilgarif -Vice President of NVIDIA GPU Architecture- visited our lab in September
  • Innfarn Yoo defended his PhD in July 2015
  • We are now NVIDIA GPU Research Center
  • We are now NVIDIA GPU Teaching Center
Recent Publications
  • Escobar-Castillejos, D., Noguez, J., Neri, L., Magana, A., and Benes, B. (2016). A Review of Simulators with Haptic Devices for Medical Training in Journal of Medical Systems (accepted)
  • Cordonnier, G., Braun, J., Cani, MP., Benes, B., Galin, E., Peytavie, A., and Guerin, E. (2016). Large Scale Terrain Generation from Uplift and Erosion in Computer Graphics Forum (Eurographics 2016) (in press)
  • Fiser, M., B. Shi, J. Ravi, P. Hirst and Benes, B. (2016). IMapple: a source-sink developmental model for Golden Delicious apple trees in Acta Horticulturae (in press)
  • Chen, X., Zhang, H., Lin, J., Hu, R., Lu, L., Huang, Q., Benes, B., Cohen-Or, D., and Chen B. (2015). Dapper: Decompose-and-Pack for 3D Printing in ACM Trans. Graph (Proceedings of Siggraph Asia 2015)
  • Emilien, A., Vimont, U., Cani, M.P., Poulin, P., and Benes, B. (2015). WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds in ACM Trans. Graph (Proceedings of Siggraph 2015)