High Performance Computer Graphics Laboratory at Purdue University is a research laboratory in the fields of procedural modeling, computer and computational graphics, real-time rendering, visualization, computer animation, and perceptual problems. You can learn more about our research on this page and on the list of publications.
|!!! SIGGRAPH 2013 !!!||2013-04-19|
A paper named "Terrain Generation Using Procedural Models Based on Hydrology" has been accepted to SIGGRAPH 2013 conference. Find out more.
|!!! 3D printing in the news !!!||2013-04-19|
An article in Purdue Exponent writes about our work in the field of 3D printing and how is it affecting the world of manufacturing. You can read the article here.
|Paper accepted for The Visual Computer||2013-04-01|
Our paper titled "Sketching Human Character Animations by Composing Sequences from Large Motion Database" has been accepted to The Visual Computer journal. More information and paper itself can be find here.
|Two posters accepted to nVidia GTC 2013 conference||2013-02-04|
We will be presenting two posters at nVidia GPU Technology Conference 2013 at March, 18 in San Jose, CA. Juraj Vanek will present GPU-accelerated simulation of hydraulic erosion and Innfarn Yoo poster about interactive sketch-based animations with large motion database running on CUDA.
|Hestia project in the news||2012-10-09|
Hestia is a project focused on visualizing dynamic emissions of CO2 in the atmosphere (project site). Article about this project has recently appeared in the Arizona State University news. As a response, many other articles about ths project appeared, namely:Youtube video with project demonstration.
|! NEW ! HyungSeok Kim||Interactive Contents and Interaction Methods in Collaborative Workspace|
When: Apr 22th, 12:00pm - 1:00pm
Where: KNOY B031
|Eric Galin||Procedural Modeling of Large Virtual Worlds|
When: Dec 4th, 12:00pm - 1:00pm
Where: POTR B050
|Vera Skorkovska||Modeling of Erosion Impact on the Terrain. When: Tuesday, 10/16 at 12.00pm. Where: KNOY B033|
|Tomas Vomacka||Virtual Crowd Survey: Recent Problems & Solutions. When: Tuesday, 10/16 at 12.00pm. Where: KNOY B033|
|Juraj Vanek & Michel Abdul||Tips for getting and surviving an internship
Wednesday 09/12, 5:30pm at KNOY B016
|Radomir Mech||Research in Visual Compute Lab at Adobe|
|Bedrich Benes||Complex Cities, Biologically-Based Plants, and Terrain Modeling for Computer Graphics|
|Ivana Kolingerova||Triangulations for Computer Graphics Applications|
|Juraj Vanek||Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on GPU.|
|Michael Jones||Curvature Estimation in Directable Weathering of Exposed Rock|
|Oliver Deussen||Non-realistic rendering in computer graphics and its practical uses|